UI Technical Artist – Los Angeles, CA, USA

Job Responsibilities Include:

  • Work closely with the team to create and implement UI elements for the game, with a focus on menus andother front end needs
  • Take provided designs and create a workable, highly polished and fluid UI experience for the player
  • Use Flash and Scaleform/CLIK to create the necessary assets and then ActionScript for implementation
  • Deliver high quality, bug free work often within aggressive deadlines

Required:

  • Expert knowledge of Flash, Scaleform/CLIK, ActionScript, and Photoshop
  • Unreal Engine 3 experience
  • A deep understanding of what makes a strong UI and what its relationship is to the player, balancing design with simplicity
  • Ability to create menus that engross the user and keep them engaged within the game world
  • Excellent time management skills withan ability to succeed with minimal supervision
  • Able to be flexible within a very creativeyet dynamic working environment, often adapting to last minute changes
  • Work successfully with multiple team members in an extremely collaborative environment, being flexible across multiple disciplines if needed and assisting others wherever possible
  • At least 2 years of UIwork in the games industry, having shipped at least 1 title as a UItechnical artist

Preferred:

  • Strong 2D artistic skills with strong 3D skills as an additional bonus
  • A forward thinking approach to solving problems, able to arrive at unconventional solutions as needed
  • Familiar with current game releases

Apply Now

Leave a Reply