UI Technical Artist – Los Angeles, CA, USA
Job Responsibilities Include:
- Work closely with the team to create and implement UI elements for the game, with a focus on menus andother front end needs
- Take provided designs and create a workable, highly polished and fluid UI experience for the player
- Use Flash and Scaleform/CLIK to create the necessary assets and then ActionScript for implementation
- Deliver high quality, bug free work often within aggressive deadlines
Required:
- Expert knowledge of Flash, Scaleform/CLIK, ActionScript, and Photoshop
- Unreal Engine 3 experience
- A deep understanding of what makes a strong UI and what its relationship is to the player, balancing design with simplicity
- Ability to create menus that engross the user and keep them engaged within the game world
- Excellent time management skills withan ability to succeed with minimal supervision
- Able to be flexible within a very creativeyet dynamic working environment, often adapting to last minute changes
- Work successfully with multiple team members in an extremely collaborative environment, being flexible across multiple disciplines if needed and assisting others wherever possible
- At least 2 years of UIwork in the games industry, having shipped at least 1 title as a UItechnical artist
Preferred:
- Strong 2D artistic skills with strong 3D skills as an additional bonus
- A forward thinking approach to solving problems, able to arrive at unconventional solutions as needed
- Familiar with current game releases
