Sr. Multiplayer/Network Engineer – San Fransisco, CA, USA

The Network Engineer focuses on multiplayer development for Xbox Live, Sony PS3.
Provide technical expertise in network game development and technologies in support of our game development cycle.
Reliably create good quality, performance-minded code.
Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
Assist in the sharing of ideas and exploration of new practices to continually improve the quality of game development within the Company.
Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
Provide coaching skills to help develop less experienced engineers.
Maintain a professional attitude during all stages of development.
Excel as a team member and strive to maximize team and departmental performance.

Requirements
B.Sc. Degree in Computer Science preferred, or equivalent game experience.
5+ years experience in the area of Network Engineering including Xbox Live and Sony PS3.
Broad understanding of computer and game networking systems, including DNS, NAT, firewall, security methods, peer-to-peer and client server models.
C/C++ experience required.
Shipped multiple titles on target or related platforms.
Ability to work independently and to be self-directing required.
Excellent team and communication skills required.
Passion for making and playing innovative games

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