Senior Tools Engineer – San Francisco, CA, USA

The Senior Tools Engineer develops tools for computer games for various platforms, including next generation consoles related to the company’s production schedule.
Provide technical expertise to developing tools and technologies in support of games development cycle.
Reliably create good quality, performance-minded code.
Provide a complete task list and schedule for responsible work. These should be complete and accurate. Assist less experienced engineers with the creation of their task lists and schedules. Inform others when the schedule is at risk.
Assist in the sharing of ideas and exploration of new practices to continually improve the quality of game development within the Company.
Provide leadership and insight to help the team avoid and overcome obstacles as they arise during development.
Provide coaching skills to help develop less experienced engineers.
Maintain a professional attitude during all stages of development.
Excel as a team member and strive to maximize team and departmental performance.

Requirements
5+ years experience in the creation and delivery of state-of-the-art, performance-minded tools for game development required.
Specialization in Tools Development required.
Expertise w/ Maya required.
Expertise in MEL scripting required.
Console development experience required.
C/C++ experience required.
Shipped multiple titles on target or related platforms.
Ability to work independently and to be self-directing required.
Excellent team and communication skills required.
B.Sc. Degree in Computer Science preferred, or equivalent game experience.
Passion for making and playing innovative games.
Experience with cinematic action adventures is a plus

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