Senior Graphics Programmer – Santa Monica, CA, USA
Responsibilities:
- Designing and implementing systems and tools to support rendering and technology needs (such as lighting, occlusion, shaders, particles)
- Help support existing systems
- Writing clear, maintainable, portable, and highly functional code
- Profiling and performance tuning of code and systems to remove bottlenecks
- As needed work on tools and technology tasks to support specific project requirements
- Testing and documenting of the code you write
