Senior Graphics Programmer – Santa Monica, CA, USA

Responsibilities:
  • Designing and implementing systems and tools to support rendering and technology needs (such as lighting, occlusion, shaders, particles)
  • Help support existing systems
  • Writing clear, maintainable, portable, and highly functional code
  • Profiling and performance tuning of code and systems to remove bottlenecks
  • As needed work on tools and technology tasks to support specific project requirements
  • Testing and documenting of the code you write

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