General Engineer – Los Angeles, CA, USA
Job Responsibilities Include:
- Provide general programming support, covering a wide variety of areas within the title
- Handle gameplay programming, UI implementation and art / design engineering needs
- Provide creative input to the team, work and project
- Deliver high quality work within requested timeframes
Required:
- Previous experience with the programming of games especially related to gameplay, art and design engineering
- Expert knowledge of C++ and Visual Studio
- Strong skills with optimization, ensuring the game runs as efficiently as possible
- Excellent time management skills andan ability to succeed with minimal supervision
- Ability to be flexible within a very creative yet dynamic working environment
- Work successfully with multiple team members in an extremely collaborative environment, being flexible across multiple disciplines if needed and assisting others wherever possible
- Multiples titles shipped in at least a general engineering role
- Experience with Unreal Engine 3, UnrealScript and Scaleform
Preferred:
- A forward thinking approach to solving problems, able to arrive at unconventional solutions as needed
- A love of games with a true understanding of what helps to make them exciting and memorable
- Sample code or personal programming website provided with resume
