Client Software Engineer – Dallas, TX, USA
Responsibilities
- Ability to work individually and with a diverse, experienced team of developers in a creative and fast paced environment
- Collaborate with other programmers, designers and artists
- Create, test, debug and maintain game code and scripts
Requirements
- Strong DirectX/OpenGL experience
- Verifiable proficiency with C++, Object Oriented Design and Design Patterns
- 3+ years of relevant experience
- Good communication skills
- Ability to contribute to and work within schedules that are assigned
- Bachelor of Science degree
Preferences
- Real-time and Multi-threaded environments
- Network programming
- Prior shipped game titles and/or MMO experience
- Knowledge of Linux, Windows, SQL and XML
