New Position just in Director of Development – Sugarland, TX, USA
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| Salary: Open, DoE Minimum of 5 years experience, 3 shipped titles In charge of all development efforts, production practices, and team building In charge of all outsourcing efforts for the company – identifying, vetting, managing relationships with Will have one Producer per project under them for each individual project Given leadership role, must have strong management training/experience and excellent people management and communication skills |
We are looking for Technical Director / Programming Director – Sugarland, TX, USA
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Salary: Open, DoE
Minimum of 5 years experience, 3 shipped titles
In charge of all programming efforts, teams, within the company
Will have one Lead Programmer under them for each individual project
Given leadership role, must have strong management training/experience and excellent people management and communication skills
Looking for HR Recruiter – Adventure Recruitment, Bangalore, India
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Come work for the Video Games Industry at Adventure Recruitment as a HR–Recruiter.
Company Description:
Adventure Recruitment is an international recruitment firm that specializes in recruitment for the Video Games Industry with clients spread across the globe. Our clients are the leading video game companies in USA, Canada, Europe, Asia and Australia. We identify, interview and help our clients hire staff for their rapidly growing game development teams.
We have offices in Los Angeles, USA and Bangalore, India. For more information please view our website: www.adventurerecruitment.com
Job Description:
Be a part of an International HR Firm and work as a HR Recruiter.
Understand and demonstrate consultative practices.
Incorporate Fun at work.
Roles and Responsibilities:
Successful applicants will be talking to leading programmers, artists, designers, producers etc, in the video games industry.
This is not a call center position. This is a human resources and marketing position.
It involves developing ongoing relationships with individuals, interviewing them and presenting suitable career opportunities.
Desired Candidate Profile:
We are currently seeking to fill 5 entry level Recruiter positions.
Desired candidates must possess excellent communication skills, high energy levels, confidence and great enthusiasm.
Must be willing to work night shifts.
Both graduates and undergraduates will be considered.
This is an opportunity to:
Receive extensive training to take your recruitment skills to the highest level of international business.
To work in an office with English and American staff along side you.
To enjoy work hours when there will be little traffic and you will have spare time during the day to pursue other interests.
To work in an environment where playing video games and sports is encouraged during your work breaks.
Excellent salary and benefit packages will be provided
Key Skills:
Strong Communication skills, Basic Computer Knowledge, MS Office, Video Games Industry knowledge is a plus.
Contact Details:
Address:
888, 5th Cross, 15th Main,
BTM Layout, 2nd Stage,Bangalore – 560076
Contact: Sahil Shetty +91 988-675-6189/ Michael Israel +91 7899-143-609
Email Address: (Please email your resume to jobs@adventurerecruitment.com)
Looking for Account Manager – Bangalore, India
Please let us know if you or anyone you know might be interested in this
| Positions Available | Account Manager |
| Number of open positions | 1 |
| Role Description |
|
| Educational Qualification | MBA |
| Years of experience | 3+ years of account management/business developer |
| Critical Skill sets |
|
| Target companies to source from | |
| Disqualifiers | |
| Salary Cap | |
| Request Manager | |
| Date | |
| Additional information required | Send in your updated resumes |
We are looking for Senior Software Dev Engineer x 2 – Seattle, WA, USA
Please let us know if you or anyone you know might be interested in this
We’re a small and growing team of experienced incubators and game developers working with truly inspiring entertainment technology. We brainstorm exciting and ground-breaking experiences and quickly build working prototypes on top of developing tech. We
transform our ideas into reality through shipping first-to-market products.
You’re a senior developer with a stellar track record and you love to learn and tackle new challenges. You’re excited to collaborate directly with artists and designers in a game development-savvy studio to build and iterate on prototypes to achieve our creative
vision. You’re looking to make significant contributions to the early stages of a project with huge growth potential.
Qualifications
- 5+ years of professional development experience in C/C++, with multiple shipped products or titles under your belt
- Strong problem solving and algorithm development skills
- Excellent debugging and optimization skills working in a multi-threaded environment
- Passion for games, technology, and/or amazing user experiences
- Self-motivated and comfortable dealing with the ambiguity of V1 and incubation work
- Bachelor’s in Computer Science or related field, or equivalent
Strong verbal and written communication skills
Bonus skills
- Advanced degree in computer science or related field
- Startup experience, first version product, or similar demonstrated background working in a greenfield area
- Expert in one or more technology domains – Computer vision, rendering, console development, multiple hardware platforms, machine learning, …
- Strong background in 3D and other applied mathematics
New Position just in Principal SW Dev Engineer x 2 – Seattle, WA, USA
Please let us know if you or anyone you know might be interested in this
You’re a principal developer with a stellar track record and you love to learn and tackle new challenges. You’re excited to collaborate directly with artists and designers in a game development-savvy studio to build and iterate on prototypes to achieve
our creative vision. You have a deep area of expertise and the ability to apply it to new technology and business areas. You’re looking to make significant contributions to the early stages of a project with huge growth potential.
Qualifications
7+ years of professional development experience in C/C++, with multiple shipped products or titles under your belt
Strong problem solving and algorithm development skills
Excellent debugging and optimization skills working in a multi-threaded environment
Passion for games, technology, and/or amazing user experiences
Self-motivated and comfortable dealing with the ambiguity of V1 and incubation work
Strong verbal and written communication skills
Expert in one or more technology domains – Computer vision, rendering, GPU programming, console development, multiple hardware platforms, low-level development, natural user interfaces…
Bachelors in Computer Science or related field, or equivalent
Demonstrated technical leadership experience
Bonus skills
Strong background in 3D and other applied mathematics
Significant contributions to AAA shipped titles
Experience with C#, Unreal Engine, Unreal Script
Advanced degree in computer science or related field
Startup experience, first version product, or similar demonstrated background working in a greenfield area
Demonstrated management experience
New Position just in iPhone Game Developer – Bangalore, India
Please let us know if you or anyone you know might be interested in this
Positions Available iPhone Game Developer
Number of open positions 2
Role Description - Involved in development of high quality games for the iOS and
other upcoming mobile platforms.
- Development on Unity game engine
- Focus on reusable and organized code
- Deliver complete work outputs as per the design doc, quality
standards and specs within time & schedule
- Should develop a complete game independently and also be a
good team member
Educational Qualification BE/MCA/BTech or higher
Years of experience 2+ years of game programming experience.
Critical Skill sets - Experience in game development is a must. Should have worked
on at least 2 released iOS or Smart phone games.
- Experience with object oriented programming
- Strong knowledge of C, C++, C#, OpenGL and 3D Maths
- Experience with iOS Platform & SDK , Objective C, Xcode and
development on Mac OS
- Experience with one or more scripting languages like Lua,
JavaScript
- Good analytical and aptitude skills , with good fundamentals of
Mathematics and Physics
- Solid understanding of 2D/3D graphics used in games
- Knowledge about Game development techniques and development
life cycle.
- Knowledge and application of analysis and design techniques
- Knowledge and application / dissemination of new technologies
and techniques
- Experience with Unity Platform is a plus.
- Exposure to other Mobile platforms like Android is a plus.
Soft Skill sets - Passion for games
- Super Creative
- Penchant to learn and adapt to new technologies and techniques
- Responsible, mature and dependable
- Organized in work
- Process oriented
- Requires little supervision
- Team Player
Target companies to
source from
Disqualifiers
Salary Cap
Date July 29th 2011
Additional information Along with your resume, please send samples or links to your
required previous work samples / games developed
Looking for Sr. Software Engineer – Singapore
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Summary: The Games Senior Software Engineer is responsible to develop software for games or technologies in support of game development.
Responsibilities:
- Provide engineering expertise to develop games or technologies in support of games. This may include design, authoring, adapting, maintaining, profiling, debugging, documenting, and support of tools and portions of in-game systems.
- Provide a task list and schedule for work assigned. These should be complete and reasonably accurate. Inform others when assigned work on the schedule is at risk.
- Work with artists, level designers, programmers and other team members that define and implement task details.
- Ability to work independently but seeks help when needed.
- Participate in the sharing of ideas and exploration of new practices to continually improve the quality of software development for the Company.
- Maintain a professional attitude during all stages of development.
- Excel as a team member and strive to maximize team and departmental performance.
Qualifications:
- Must have at least 6+ years of professional engineering experience.
- Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
- Experience in object-oriented design and implementation.
- Demonstrated knowledge of good software engineering practices.
- Excellent level of proficiency with C++ (Visual C++ highly recommended).
- Understanding of memory management, multiple processor use, and runtime optimization.
- Experience in one or more of the following areas: Tools Development, Physics, Graphics, VFX, Gameplay, Networking, Audio
- Experience with console development is a plus
- Experience with assembler (MIPS, VU Code), scripting languages (Perl, Python, Lua) and interpreted languages (C#, Java) is a plus.
Non-technical skills:
- Excellent verbal and written communication skills.
- Excellent detail-oriented, problem solving skills. Candidate must be able to quickly identify issues and resolve them.
- Project management skills demonstrated by the ability to define tasks in a well organized manner, based on proper resource and time management.
- Ability to work in a dynamic and collaborative team environment.
- Excellent decision making capabilities.
- Ability to quickly learn and apply new concepts, principles and solutions.
- Demonstrates dependability and commitment to projects/tasks.
We are looking for Senior FX Artist – Singapore
Please let us know if you or anyone you know might be interested in this
The Senior FX Artist will design, and create visual effects which can include such elements for both environment, character, in game actions and graphic interfaces for a variety of gaming platforms.
Job Description:
- Designs; creates images, elements; effects in line with the art direction set for the Project.
- Assists on coding; providing support; documentation for tools created.
- Solid understanding of Maya to be used for particle systems, fields, expressions, MEL scripts, soft bodies, rigid bodies, cloth dynamics ; particle instancing/flocking.
- Creatively solve problems ; work with other departments to achieve goals of art direction.
- Solve major and minor problems independently
- Strong ability for communication with colleagues and production
- Strong artistic vision ; ability to be creative.
- Strong sense of design ; composition.
- Strong understanding of Animation ; how things should look, feel ; move.
- Some experience writing scripts and/or programming is preferred.
- Ability to multi-task.
- Prioritize tasks.
- Work on tasks independently and efficiently.
- Patient, willing to answer questions ; mentor other artists.
- Stays abreast of current technologies ; attempt to implement them effectively.
Requirements:
- Must have ingame VFX creation experience, having completed several game development cycles and have worked on shipped titles.
- 5 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects.
- Experience with high end 3D software – Maya preferred.
- An understanding of art asset creation for game development
- Must have strong visual and technical skills.
- Ability to work collaboratively in a high-end software and production environment.
- Experience in scripting (MEL, Python) and/or programming is necessary.
- An understanding of physical dynamics and natural phenomena is key.
We are looking for Art Lead – Singapore
Please let us know if you or anyone you know might be interested in this
Position Summary:
The Art Lead is responsible for the overall visual look of a project on multiple platforms, and coordinating and supervising the efforts of artists to achieve the highest artistic quality. The Art Lead oversees the work of concept artists, character artists, environment artists, animators, FX artists, and UI designers and makes sure it all cohesively fits into visually compelling games. The Art Lead will work closely with multiple Producers and Technical Directors at defining art schedules, quality art milestone deliverables, and works with internal Leads on establishing standard procedures and expectations.
Primary Responsibilities:
- Establishing visual direction of developed projects.
- Supervision and guidance of all artists, including risk analysis, task assignment, Art Design Requirements etc.
- Work with the Producers/ Technical Directors to schedule and track centralized art efforts.
- Meet project deadlines / milestones as set by studio.
- Mentor artists in best practices/ processes.
- Active due diligence review of development teams for art quality standards.
- Active review of game milestone deliveries across multiple projects for art quality standards.
- Assist / oversee outsource initiatives if needed.
Education, Experience and Skills:
- Six or more years experience in the creation and delivery of state-of-the-art, performance-minded games required.
- Two AAA in-game credits as Art Lead
- Proven project management skills required.
- Ability to work independently and to be self-directing.
- Excellent team and communication skills required.
- BFA preferred.
- A passion for gaming required.
- Prior experience leading a team of artists is a must.
- A significant contribution as an Art Lead/Director on at least two games strongly preferred.
- Excel as a team player and strive to maximize team/department performance
- Demonstrated ability to supervise the work of a creative team.
- Good overall understanding of 3D computer graphics (modeling, texturing, lighting and rendering)
- Good understanding of different Art Tools (Photoshop, Z-Brush, Maya etc.)
- Excellent organizational, communication, and interpersonal skills.
- Ability to prioritize one’s own tasks and tasks of others.
- Outstanding coaching and motivational skills
- Must be responsive to deadlines and work well under pressure.
- Demonstrated ability to mentor less experienced artists
